Leonard Lin is one of 3 co-founders of Tyler Projects, a Singapore-based software developer which focuses on social networking applications.
Their Battlestations application on the Facebook platform (and recently Friendster social network) is one of the most engaging and popular applications, incorporating flash animation and immersive gameplay. Besides featuring multiplayer features including player-versus-player gameplay, it also includes clan warfare and boasts an active Facebook forum.
I invited Leonard on the Friday Podcast and we discussed:
How to develop a winning concept for your Facebook application
Development strategies, especially going down the FBML (Facebook markup language) route versus developing in an iFrame environment
Monetization options for Facebook developers
Developing an active in-game economy, offering premium in-game items and growth strategies
Till now, the Facebook social network has been an overall pleasant user experience for most users, especially if they’ve come over from the social spamming barrage common on MySpace.
Aside from being hit with 100 friend add requests from strangers and another 500 application invites, Facebook is a manageable social platform, especially since their moderation filters block out users who sent out a large volume of private messages and the number of friend add requests are capped each day. (Although it’s common to see innocents get caught in the crossfire).
So it was a pretty rare occurrence to see this on a friend’s wall (the defacto “bulletin board” for facebook users to send and receive public messages).
Given that most accounts have to go through some level of verification and you have to manually add friends (who then can post messages on your wall), I was curious to see what the message was about.
As you may know, one of your posts in a Facebook group was removed because it was considered to be an advertisement or spam (specifically, an advertisement for an external application). Content that promotes a product, service, or group is always removed from the site. Your account was suspended for these reasons.
Thanks for your understanding,
This doubtless caused on uproar on Tyler’s facebook application BattleStations where Leonard is active in game development and on the discussion boards (as well as being the public face of BattleStations).
Posting a link (accompanying a movie review) to a trailer for “Wanted” on a discussion board.
Apparently, Facebook is getting pretty serious with it’s ‘walled garden’ concept – that you should do all your stuff within the Facebook.com domain.
If you haven’t had a chance to look at the Facebook “terms of service” that Brett was refering to, click on the “Terms” link at the bottom of each Facebook page.
A number of the terms look pretty nefarious. (more…)
This past Wednesday I joined a number of Facebook Application developers and sponsors on a “Marketing and Monetization of Facebook Applications: Hype or Goldmine?” at the second Singapore Facebook Developers Garage organized by the Entrepreneur 27 Singapore and Singapore PHP users group.